Escape From Area 51 - USER MANUAL

ESCAPE FROM...

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			       USER MANUAL

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Information Technology 12 (Year 2001)
Ms. Wear Block G
Group: Those Who Hunt Elves
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**Table of Contents**

1) Welcome to Area 51 

2) System Requirements 

3) Getting Up and Running 

4) Main Menu (Includes New Game, Load Game, Story, Credits/Exit)

5) Exit or Save the Game 

6) The Objective

7) How to Play (Including Battling, Navigating)

8) Items

9) Troubleshooting 

10) Monsters 

11) Characters 

12) Credits 

1. Welcome to Area 51

Area 51 is located in Groom Lake, Nevada. It is a place known for it's alien conspiracies. 
You are part of the U.S. government's test on human survival against vicious alien and 
mutant species. Whether you will live or die will depend solely on your ability to escape 
this locale, Area 51. Throughout your journey, you will encounter many hostile creatures.  
Kill them or be killed.  There is no alternative. If you successfully complete our test, you 
will gain access to a jet, which will allow you to safely vacate the premises. Get ready for 
the challenge of your life!

2. System Requirements

Escape from Area 51 requires MS -DOS (Windows). 

3. Getting Up and Running

After downloading the game, extract the game contents using a decompressor program such as 
Winzip. Double click on the Area 51 icon to start playing.

4. Main Menu (Includes New Game, Load Game, Story, Credits/Exit)

On the Main Menu Screen there are 4 options:

	1 - New Game
	2 - Load Game
	3 - Story
	4 - Credits/Exit

Enter 1: to start a new game. Then the following will steps will be displayed:
		1) Choosing a character
		2) Entering 'y' or 'n' to view instructions
		3) Entering the player's name
Enter 2: to restore a saved game that will ask the user for their name. The user will 
	 resume the level you last saved at.
Enter 3: to read the story behind the game
Enter 4: to read the credits and exiting the game


5. Exit or Save the Game 

The user will be able to save the game at these instances:
	a) When the player meets a character such as Dana Scully, Fox Mulder or Spock.
	b) After completing a level

The user can only exit the game through the Main Menu, by completing the game or during the 
navigation of the rooms.

6. The Objective

The goal of the game is to pass through the rooms of Area 51 defeating the monsters and the 
final boss on each level. After the death of the boss, the player will receive items to help 
escape in at the end of the game.

7. How to Play (Including Battling, Navigating)

As the player navigates through the game the navigation map will continuously show up. 
The screen will show what directions the player can make. The user can enter 'n', 'e', 's', 
or 'w'. Each letters corresponds to the cardinal points: North, East, South and West. Entering 
'q' allows the user to exit the program completely. Entering 'm' allows the user to view the 
map of the current level.

When the player travels through the rooms, he will confront monsters. Then the battle menu 
will be displayed on the screen. There are 4 choices.

	1 - Run
	2 - Attack
	3 - Block
	4 - Use Medical kit

Enter 1: the player will go back to the previous location.
Enter 2: the player will attack the monster and be damaged at the same time by the monster. 
	 A screen of health points and damage status will show. If the player's HP reaches 
	 0 or less, he will be shown credits and exits the game.
Enter 3: the player will receive half the damage from the monster as if he were attacking him.
Enter 4: the player will be able to select a medical kit to replenish their health points while 
	 the monster attacks

8. Items

Jet Pieces:	Flight instructions and fuel in Level 1
		Flight Suit in Level 2
		Jet in Level 3 (final level)


Medical Kits:	Small medical kit replenishes 10 HP
		Medium medical kit replenishes 20 HP
		Large medical kit replenishes 30 HP

Keys:		Allows the player to open doors.

Oh Henry! Bars: Increases HP and HP capacity by 5 HP

Starting items:	Knife and 3 medical kits (one from each)

Weapons: 	All increase the players attack value
		
		Crossbow 			2 points
		Shotgun				4 points
		Alien Plasma Railgun Beam 	20 points

Armor: 		All increase the players defence value

		Kevlar				4 points		
		Trench	coat			2 points
		Orbital Defence Unit		10 points

Boots: 		All increase the players speed value
	
		Running shoes				2 points
		Roller skates				4 points
		Hover Board				10 points


9. Troubleshooting

If the screen goes into an infinite loop press Ctrl + Alt + Delete at the same time secondly 
click on Area 51 and lastly click "End Task". Otherwise please contact the project manager of 
Those Who Hunt Elves (look in Credits page 12 for more information).

10. Monsters

Monsters have three levels: Easy, Medium and Hard. Below is a list of the monsters the 
player can encounter and each of their stats.

Easy:

	Slug - Attack: 1   Defence: 1   Speed: 1   HP: 10
	Alien Drone - Attack: 2   Defence: 1   Speed: 1   HP: 9
	Rent-A-Cop - Attack: 3   Defence: 1   Speed: 2   HP: 11

Medium:

	Marine - Attack: 3   Defence: 2   Speed: 2   HP: 15
	Insect Trooper - Attack: 3   Defence: 3   Speed: 2   HP: 13
	Alien Warrior - Attack: 5   Defence: 3   Speed: 4   HP: 17

Hard:
	Mutant Insect - Attack: 6   Defence: 3   Speed: 6   HP: 25
	Alien Warlord - Attack: 10   Defence: 8   Speed: 7   HP: 30
	Exo-Skeleton - Attack: 20   Defence: 18   Speed: 8   HP: 40
	General H Jetson - Attack: 22  Defence: 19  Speed: 10  HP: 40

Bosses: Each level has a boss, the player must defeat the boss in order to get the jet 
	piece and continue on to the next level. Below is a list of the different level bosses 
	and their stats.

	Mutated Scientist (Level 1)
		- Attack: 6   Defence: 3   Speed: 4   HP: 20
	Giant Acid-Spitting Web-Spinning Spider (Level 2)
		- Attack: 10  Defence: 7   Speed: 8   HP: 22
	Mothership (final boss) (Level 3)
		- Attack: 30   Defence: 17   Speed: 12   HP: 50

11. Characters

Area 51 is a one-player game. When the player begins a new game, he will be asked to choose a 
character. Below are the 3 character stats:

Australian Aborigine - Attack: 2 Defence: 2 Speed: 4 HP: 20
Seattle Vegetarian - Attack: 2 Defence: 2 Speed: 2 HP: 22
Texan Gunslinger - Attack: 4 Defence: 2 Speed: 2 HP: 20

12. Credits
	
Area 51 was produced through the efforts of Those Who Hunt Elves. The program was created by 
talented artists, designers and programmers. 

	Project Manager: Aaron Farmer
	Techie: Owen Lett
	Note-taker: Violet Louie
	Peon/Software Janitor: Tracy Wong :)

