Dungeon level 1:
Note: End comments with an 'AT' sign

Legend:
X	- The x position of the room
Y	- The y position of the room
A	- W/or/n the room is active (bool)
T	- The texture used for the floor
B	- W/or/n the room is a boss room (bool)
M	- The monster level in this room

X  Y  A	 T  B  M
@
0  0  1	 3  0  1
0  1  0  4  0  2
0  2  1  3  0  3
0  3  1  4  0  4
0  4  1  3  0  5
1  0  1  4  0  6
1  1  1  3  0  7
1  2  1  4  0  8
1  3  0  3  0  9
1  4  1  4  0  10
2  0  1  3  0  1
2  1  1  4  0  2
2  2  1  3  0  3
2  3  1  4  0  4
2  4  1  3  0  5
3  0  0  4  0  6
3  1  0  3  0  7
3  2  1  4  0  8
3  3  0  3  0  9
3  4  0  4  0  10
4  0  0  3  0  1
4  1  0  4  0  2
4  2  1  3  0  3
4  3  0  4  0  4
4  4  1  3  1  5